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Revenge of Shinobi (MD)

Think about it. SEGA is the company that gave us classic games such as Sonic, Panzer Dragoon, Crazy Taxi and NiGHTS among others. So it beggars belief how this awful piece of programming was SEGA's work.

Basically, Revenge of Shinobi is one of the worst games to (dis)grace the MegaDrive, or even the world. Everything about it is dire. The animation is stilted, the level design is tedious and the actual gameplay is, well, a joke. And when you've paid money for it, it's not a funny one.

Fighting involves firing your 'shurikins' at enemies, who are laughably stupid. The hardest are the ones who bat the shurikins away with their swords. And you can kill these with one hit. Levels consist of lurching through awfully designed landscapes, picking off as many enemies as you can. When you do this for EIGHT levels, it makes you wonder 'what's the point?'.

Animation reminds you of Shining Force, only worse. When you move, you go through two frames of constantly looped animation. Even when you die, it's one frame for standing up, one for keeling over and one for lying down. It makes you want to cry...if you bought it, with sadness. If you didn't buy it, then with laughter.

Even the 'special abilities' are appalling. The 'invinciblity' isn't really 'invincibilty' as you still get hurt while using it. The 'super-jump' effect makes your warrior/ponce look like a total drunk. Probably the person who designed the game...

So, are there any good points? Hmm...well, erm, the soumersault attack is cool. And when that's the only good point about a game, then you know you're on a loser. Quite possibly one of the worst games EVER.

GRAPHICS: 2 - Poor looks, disgraceful animations.
GAMEPLAY: 0 - Non-existient.
LIFESPAN: 1 - To see if it's really that bad.